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Split logging integration from error capturing

Open bitsandfoxes opened this issue 10 months ago • 5 comments

We switched from hooking into Application.logMessageReceived to setting ourselves up as a loghandler via Debug.unitylogger.logHandler = this; This also means that we have to format the message ourselves which has a non-insignificant impact on performance

bitsandfoxes avatar Apr 05 '24 14:04 bitsandfoxes