sentry-unity
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Unity Editor- Sentry Exception for Android Clean Build
Environment
How do you use Sentry? Sentry SaaS (sentry.io)
Which version of the SDK? 1.2.0
How did you install the package? (Git-URL, Assetstore) Git-URL
Which version of Unity? 2022.2.19F
Is this happening in Unity (editor) or on a player like Android, iOS, Windows? Unity Editor on Clean Build of Android Project
Steps to Reproduce
- Install Sentry 1.2.0
- Clean Build Android to Folder
Expected Result
Build succeed like every other attempt.
Actual Result
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
Note: C:\Work\IcyBear\Cubs.Unity\src\IBC\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
FAILURE: Build failed with an exception.
* Where:
Build file 'C:\Work\IcyBear\Cubs.Unity\src\IBC\Library\Bee\Android\Prj\IL2CPP\Gradle\build.gradle' line: 20
* What went wrong:
Execution failed for task ':launcher:bundleRelease'.
> Process 'command 'C:/Work/IcyBear/Cubs.Unity/src/IBC/Library/PackageCache/io.sentry.unity@b0133c9999/Editor/sentry-cli/sentry-cli-Windows-x86_64.exe'' finished with non-zero exit value 1
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org
BUILD FAILED in 1m 8s
0x00007ff7791979cd (Unity) StackWalker::GetCurrentCallstack
0x00007ff77919c979 (Unity) StackWalker::ShowCallstack
0x00007ff77a17ed31 (Unity) GetStacktrace
0x00007ff77a8406d2 (Unity) DebugStringToFile
0x00007ff778096aa6 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x0000016e4644bf9a (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x0000016e4644be0b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000016e4644b28e (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000016e3562058a (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000016e3561fcc3 (Mono JIT Code) UnityEditor.Android.GradleInvokationException:ParseAndShowException ()
0x0000016e34a48eeb (Mono JIT Code) UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext)
0x0000016e355c6a33 (Mono JIT Code) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,AndroidPlayerBuildProgram.Data.AndroidPlayerBuildProgramOutput)
0x0000016e354cb863 (Mono JIT Code) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess (UnityEditor.Modules.BuildPostProcessArgs,UnityEditor.BuildProperties&)
0x0000016e354ca945 (Mono JIT Code) UnityEditor.PostprocessBuildPlayer:Postprocess (UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string,string,string,int,int,UnityEditor.BuildOptions,UnityEditor.RuntimeClassRegistry,UnityEditor.Build.Reporting.BuildReport)
0x0000016e354cafdf (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_int_int_object_object_object_int_int_int_object_object (object,intptr,intptr,intptr)
0x00007ff915e9e434 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff915ddeb44 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ff915ddecdc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff7790bf054 (Unity) scripting_method_invoke
0x00007ff77909f864 (Unity) ScriptingInvocation::Invoke
0x00007ff77abb4091 (Unity) CallMono
0x00007ff77abbcee7 (Unity) PostprocessPlayer
0x00007ff77abb7338 (Unity) DoBuildPlayer_PostBuild
0x00007ff77abb542e (Unity) DoBuildPlayer
0x00007ff77aba8d55 (Unity) BuildPlayer
0x00007ff778938e9f (Unity) BuildPipeline::BuildPlayerInternalNoCheck
0x00007ff7787cd95c (Unity) BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck
0x0000016e3469ce78 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,UnityEditor.BuildOptions,string[],bool)
0x0000016e3469b943 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x0000016e3467f92b (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x0000016e3467ef4b (Mono JIT Code) UnityEditor.BuildPlayerWindow/<>c__DisplayClass46_0:<GUIBuildButtons>b__0 ()
0x0000016e3467ee3a (Mono JIT Code) UnityEditor.GenericMenu:CatchMenu (object,string[],int)
0x0000016e3467e9c7 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void__this___object_object_int (object,intptr,intptr,intptr)
0x00007ff915e9e434 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff915ddeb44 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ff915ddecdc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff7790bf054 (Unity) scripting_method_invoke
0x00007ff77909f864 (Unity) ScriptingInvocation::Invoke
0x00007ff779b9138b (Unity) CustomPopupMenuInterface::Execute
0x00007ff779b140c2 (Unity) MenuController::ExecuteMenuItem
0x00007ff77a19f142 (Unity) ShowDelayedContextMenu
0x00007ff77a1b0df2 (Unity) GUIView::OnInputEvent
0x00007ff779bd0ea3 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff779bd0d78 (Unity) GUIView::ProcessInputEvent
0x00007ff77a1a9e2c (Unity) GUIView::DoPaint
0x00007ff77a1b2ddc (Unity) GUIView::RepaintViews
0x00007ff779ced2ae (Unity) PlayerLoopController::InternalUpdateScene
0x00007ff779cf9d5d (Unity) PlayerLoopController::UpdateSceneIfNeededFromMainLoop
0x00007ff779cf8061 (Unity) Application::TickTimer
0x00007ff77a18562a (Unity) MainMessageLoop
0x00007ff77a18a3d0 (Unity) WinMain
0x00007ff77b56e95e (Unity) __scrt_common_main_seh
0x00007ffa674426ad (KERNEL32) BaseThreadInitThunk
0x00007ffa679ea9f8 (ntdll) RtlUserThreadStart