sentry-javascript
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Add WebGPU support for canvas
Problem Statement
When replaying Canvas sessions using a WebGPU-enabled browser, the canvas appears blank. Currently, Canvas replay works as expected only when using WebGL.
Solution Brainstorm
No response
Product Area
Replays
Routing to @getsentry/product-owners-replays for triage ⏲️
Auto-routing to @getsentry/product-owners-replays for triage ⏲️
Support had to be added to the JS SDK
is this something we want to do, realistically? cc @chargome & @billyvg seems relatively high effort to me, but will defer to what you think.