UnrealJs
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Unreal.js plugin embedding v8.
How to Debug JavaScript with Rider
When compiling plugin for linux unreal engine version (5.3.1) after fixing some irrelevant warning treated as errors in v8 (ignoring return value of function declared with warn_unused_result attribute) I managed...
Currently compiles in 5.3, but android doesn't link due to outdated libs. Sync if possible to 7.4.288.25 or update windows/linux/android to latest relevant. Appears that we do have 7.4.288.25 (28?)...
Hello, why doesn't this project continue to be updated ?
See https://github.com/getnamo/UnrealJs/commit/788ada1399209c630cc8b8b0bd87ad9f06db9d29 `MessagesTextBox->ScrollTo(FTextLocation(MessagesTextMarshaller->GetNumMessages() - 1));` doesn't correctly scroll and `MessagesTextBox->ScrollTo(ETextLocation::EndOfDocument);` scrolls one line short of end.
UE 5.4.2 android Packaging failed It looks like need the latest v8 android lib build. -LOG- undefined symbol: v8::platform::NewDefaultPlatform(int, v8::platform::IdleTaskSupport, v8::platform::InProcessStackDumping, std::__ndk1::unique_ptr) undefined symbol: std::__throw_out_of_range_fmt(char const*, ...) undefined symbol: std::ios_base::Init::Init()...