SocketIOClient-Unreal
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https is not working
I've set up an SSL proxy for my local server. When I curl—k it, it works, but the library doesn't connect.
I try to work with https://github.com/getnamo/SocketIOClient-Unreal/tree/v2.1.0?tab=readme-ov-file#tls--ssl but not sure where to set bShouldUseTlsLibraries, as it's not available in the blueprint
platform?
Windows