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Decouple CEF main loop from game thread

Open getnamo opened this issue 1 year ago • 2 comments

Not sure if possible, but should be investigated.

getnamo avatar Jun 05 '24 23:06 getnamo

NB: BluManager::DoBluMessageLoop(); is the main loop call

getnamo avatar Jun 05 '24 23:06 getnamo

Calling it on a background thread doesn't crash it, but it won't render. Try a stable bg thread?

getnamo avatar Jun 05 '24 23:06 getnamo