5.4 stuck trying to release texture on exit pie
LIkely due to 5.4 render changes.
Related stack when paused on GT
We also have the issue of blu_ue4_process.exe surviving Unreal exit at times. This suggests our cleanup is not fully wrapped.
It's worse than just texture release, it appears that the browser renders incorrectly (patches/deltas) onto the page vs what 5.1 & 5.3 show. Update textures needs a change, did API change?
Called in
then processed in
NB: https://forums.unrealengine.com/t/c-transition-guide-for-5-4/1835583
5.3 render:
5.4 render:
(bbc re-render trigger caused crash)
looks like last patch (lowest) override other patches
UpdateTexture2D changes (5.3->5.4):
Appears to use a block copy architecture, potentially a source of the problems?
Related commit: https://github.com/EpicGames/UnrealEngine/commit/b7881548a3858f40aadbf0f10d206a68dc2ee47a
another bug note:
L196 - ref: https://github.com/getnamo/BLUI-Unreal/blob/master/Source/Blu/Private/BluEye.cpp#L196