BLUI-Unreal
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Linux support
Hey,
I have a newest version of CEF, but after adding all lib files into appropriate folders into ThirdParty I get those issues:
In file included from /home/adam/perforce/StreamingVlc/Plugins/BLUI/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Blu/Module.Blu.gen.cpp:4:
In file included from /home/adam/perforce/StreamingVlc/Plugins/BLUI/Intermediate/Build/Linux/B4D820EA/UE4Editor/Inc/Blu/BluEye.gen.cpp:8:
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:264:12: error: use of undeclared identifier 'CefBrowser'
CefRefPtr<CefBrowser> browser;
^
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:271:3: error: unknown type name 'CefWindowInfo'
CefWindowInfo info;
^
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:272:3: error: no template named 'CefRefPtr'
CefRefPtr<BrowserClient> g_handler;
^
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:273:3: error: unknown type name 'CefBrowserSettings'
CefBrowserSettings browserSettings;
^
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:292:3: error: unknown type name 'CefMouseEvent'
CefMouseEvent mouse_event;
^
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:293:3: error: unknown type name 'CefKeyEvent'
CefKeyEvent key_event;
^
/home/adam/perforce/StreamingVlc/Plugins/BLUI/Source/Blu/Public/BluEye.h:57:2: error: cannot initialize return object of type 'UObject *' with an rvalue of type 'UBluEye *'
GENERATED_BODY()
^~~~~~~~~~~~~~~~
Apart from standard libs I also added more, here is part of Blu.Build.cs :
PublicAdditionalLibraries.Add(Path.Combine(ThirdPartyPath, "cef/Linux/lib", "libcef.so"));
PublicAdditionalLibraries.Add(Path.Combine(ThirdPartyPath, "cef/Linux/lib", "libEGL.so"));
PublicAdditionalLibraries.Add(Path.Combine(ThirdPartyPath, "cef/Linux/lib", "libGLESv2.so"));
PublicAdditionalLibraries.Add(Path.Combine(ThirdPartyPath, "cef/Linux/lib", "libcef_dll_wrapper.a"));
PublicIncludePaths.AddRange(
new string[] {
Path.Combine(ThirdPartyPath, "cef/Linux")
});
Those libraries I've got from official download website. I also tried to build with this instruction, but BluBrowser: https://github.com/getnamo/BluBrowser but this also did not help.
Could you be so kind and help out with this one?
Kind Regards, Adam.
There currently isn't a linux build. You'll need to modify BluBrowser to make a process equivalent of blu_ue4_process.exe
found in BLUI/ThirdParty/cef/Win/shipping
along with matching static libs. It's quite an involved process unfortunately and why we don't currently have a linux build unless a programmer spends the time and resources to make one.
can't you just download the cef precompiled binaries for the linux build and place it there? same if you want a newer version of cef on windows?
if not is there a specific way it needs to be built for unreal?
See https://github.com/getnamo/BluBrowser for solution to build the process. I believe only minor modifications are used for the build.