canoe
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Fast sending with client side POW results in bad balance
Sending 3 times 0.1 with client side POW results in triplicated Balance in home tab.
Only the first send goes through.
EDIT: the doubling amount happens also with older builds when sending fastly and with server side POW
Isn't client side POW disabled for beta?
It was and it will be I'd say, it's for testing. But the doubling amount issue and not sending when fast sending was always there probably...