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Port to Windows

Open germannp opened this issue 8 years ago • 1 comments

Since we do not require any dependency beyond CUDA it should not be too hard to port the code to Windows too.

germannp avatar Sep 26 '16 15:09 germannp

nvcc uses Visual Studio's compiler, which does not know M_PI and has some issues with variadic macros; nothing that cannot be fixex, cf. 381d5ac and 06fcfb0, but the springs example still crashes. Compiling for debugging might help?

germannp avatar Mar 16 '18 14:03 germannp