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An Unreal Engine tool to create custom commands easily and let user call them even in a Release Build 💥

Custom In Game Console

Version Asset Type Asset Stars Create your custom commands easily and let user call them even in a Release Build with this new feature!

https://user-images.githubusercontent.com/55363746/225157015-74f2db4e-5206-4d0b-ba2c-762629ace995.mp4

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Description

Latest Update: July 24th, 2022

Note: A good understanding of Blueprints & Data Tables will be useful in order to modify content.

Video Preview / Documentation / Official Website / GitHub Profile

📚 Overview

This Custom Console includes several Tasks and Functions that allow you to create your own commands. If you need help in order to include the project assets into your own project, read the User's Manual.

📣 Content

This is what you can modify:

  • Console UI
  • Tasks
  • Data Tables
  • Functions
  • Structures
  • ...and everything you need ;)

🛠 How to Use

Read the manual here: [ENGLISH | SPANISH]

🗣 Contact

If you have any questions, contact me and I will answer you and include your question into the User's Manual.

⚠ Disclaimer

Locomotion is not included.

Technical Information

Features:

  • Custom Command editing by using custom Tasks, Functions and Behaviour Trees.
  • Easy to implement UI to your game.
  • +25 Example Commands INCLUDED.
  • Free Camera Mode INCLUDED.

Number of Blueprints: 15

Input:

Action Mappings

  • Jump: Gamepad Face Button Down | Spacebar
  • OpenDebug: C

Axis Mappings

  • HorizontalMovement: D (1.0) | A (-1.0) | Gamepad Left Thumbstick X-Axis (1.0)]
  • VerticalMovement: W (1.0) | S (-1.0) | Gamepad Left Thumbstick Y-Axis (1.0)]

Network Replicated: No

Supported Development Platforms:

  • Windows
  • Linux
  • Mac

Documentation: [ENGLISH | SPANISH]

Important/Additional Notes: Contact me and I will answer you and include your question into the User Manual.

Images

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