Results 11 issues of Geotyper

try to use to find path in platformer game prototype. Work well, but every time is start Pathfind, memory of used by program increase. This array of pointers squares =...

How is better to detect that edit is finish Container->signalEditDone()?

![Screenshot at 2020-01-30 12-31-25](https://user-images.githubusercontent.com/30755433/73437041-ad31dd80-435c-11ea-9bdb-89564a7a79c3.png) ![Screenshot at 2020-01-30 12-30-32](https://user-images.githubusercontent.com/30755433/73437047-aefba100-435c-11ea-97cb-e8e5e72a338f.png) ![Screenshot at 2020-01-30 12-30-20](https://user-images.githubusercontent.com/30755433/73437057-b622af00-435c-11ea-8ba5-0830c1bbb480.png) When add to t_voxelContainer some cubes(Edit::box) program stop on assert voxelsPerTile = 24 This is situation when cube...

First of all, I'am new in Chrono. Build Chrono 5 on Ubuntu 18 with flag to use CUDA and parallel module. All project compile without errors, found CUDA and other...

First of all, thanks for very useful example of compute shaders code. On notebook program work well, but on desktop with 2 nvidia1080 cards, program crashed. ![image](https://user-images.githubusercontent.com/30755433/138325975-a75b8cdc-5eb3-4ff6-97dc-cc2e460236cc.png) on line 121...

do as instruction: npm install --save nearby-js Uncaught TypeError: Cannot set properties of undefined (setting 'Nearby') as idea it not support import export with webpack

Short video running Phyx https://youtu.be/OR0QJ9-CV58 fast on machine with 16 cores

when use boolean operations on shape, found that on simple examples all work well, but sometime take false on function l Segment2D::findIntersect when it need to be true. Cannot understand...

![Screenshot at 2022-08-28 09-33-01](https://user-images.githubusercontent.com/30755433/187060958-a7cdf6be-21f1-4217-9134-34993051b09d.png) As idea, ceres lib is changed... Or some problems with eigen, some modules dont access to this lib

bug

![image](https://user-images.githubusercontent.com/30755433/137849429-d6e0df3b-23f0-4120-ba55-cd9d2a7c8638.png) when use worley noise (or another complex) picture is fragmented