georgeli94
georgeli94
I can confirm this problem as well, however the main culprit is due to running the game in widescreen. Removing the widescreen pack but hex-editing the Core.dll file (which was...
> I can confirm this problem as well, however the main culprit is due to running the game in widescreen. Removing the widescreen pack but hex-editing the Core.dll file (which...
> > > I can confirm this problem as well, however the main culprit is due to running the game in widescreen. Removing the widescreen pack but hex-editing the Core.dll...
> > > > I can confirm this problem as well, however the main culprit is due to running the game in widescreen. Removing the widescreen pack but hex-editing the...
I would like to provide another update on this issue as while setting CPU Affinity to a single CPU does fix the cutscene crashing problem, it is not an ideal...
I just want to provide another update for this: I attempted to convert the cutscenes to something else and then back to Bink files, and they crash less albeit at...
Where should I create the CrashDumps folder? I will record a video reproducing the crash, though.
https://ufile.io/dpyy3or7 Here's an upload of that video. I was starting level 5 and it crashes on the Osprey cutscene. I do want to reiterate that it's a General Protection Fault...
I tried creating a CrashDumps folder in system where the SplinterCell2.exe is located, but every time it crashes, no log is created there. I must be doing something wrong. I...
What OS are you using? Also what settings are you using in Nvidia Control Panel? I wonder if something there could cause some issues.