vlc-python
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VLC's python bindings
- Python ctypes-based bindings for libvlc
The bindings use ctypes to directly call the libvlc dynamic lib, and the code is generated from the include files defining the public API.
** License
The generated module is licensed, like libvlc, under the GNU Lesser General Public License 2.1 or later. The module generator itself is licensed under the GNU General Public License version 2 or later.
** Building
To generate the vlc.py module and its documentation, use make or use the generated/vlc.py file.
To install it for development purposes (add a symlink to your Python library) simply do
python setup.py develop
preferably inside a virtualenv. You can uninstall it later with
python setup.py develop --uninstall
Documentation building needs epydoc. An online build is available at http://advene.org/download/python-ctypes/
** Layout
The module offers two ways of accessing the API - a raw access to all exported methods, and more convenient wrapper classes :
-
Raw access: methods are available as attributes of the vlc module. Use their docstring (any introspective shell like ipython is your friends) to explore them.
-
Wrapper classes: most major structures of the libvlc API (Instance, Media, MediaPlayer, etc) are wrapped as classes, with shorter method names.
** Using the module
On win32, the simplest way is to put the vlc.py file in the same directory as the libvlc.dll file (standard location: c:\Program Files\VideoLAN\VLC ).
- Using raw access:
import vlc vlc.libvlc_get_version() '1.0.0 Goldeneye' e=vlc.VLCException() i=vlc.libvlc_new(0, [], e) i <vlc.Instance object at 0x8384a4c> vlc.libvlc_audio_get_volume(i,e) 50
- Using wrapper classes:
import vlc i=vlc.Instance('--no-audio', '--fullscreen') i.audio_get_volume() 50 p=i.media_player_new() m=i.media_new('file:///tmp/foo.avi') m.get_mrl() 'file:///tmp/foo.avi' p.set_media(m) p.play()
or shorter:
import vlc p=vlc.MediaPlayer('file:///tmp/foo.avi') p.play()
In this latter case, a default vlc.Instance will be instanciated and stored in vlc._default_instance. It will be used to instanciate the various classes (Media, MediaList, MediaPlayer, etc).