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Export all files

Open BillyJoelsNightmareExplosion opened this issue 3 years ago • 0 comments

Hello,

what do you think would be the easiest way to modify the application export everything that can exported as a mesh into a folder?

I would like to do a a test with Ue5's nanite, which would theoretically be able to handle all of an area's world geometry in one scene after generating nanite meshes for each object.