gentlee
gentlee
About actions per second - I was once participated in a project that had around 100 actions per second - it was a fork of opensource mobile chat app **Mattermost**,...
> I don't understand what you're saying with this sentence: > As for making plain reducers - they don't have all this cool boilerplate of slices, so not sure why...
1. I agree that writing in completely different styles is something that should be avoided if possible. And actually this problem was not presented for many years when there was...
@markerikson just updated my refactored benchmark with the new packages. As I see add / update became quite faster, same as working in immutable style, and 13% faster by average....
I think instead of using immer it makes sense to just keep reducers compact, honestly. If it was 30% slower than may be ok, but not 3000%+. - Pretty big...
Passing `manageScrollView={false}` to `Keyboard.KeyboardTrackingView` fixes issue with huge bottom inset, but its children (TextInput) are still blank for the first closing, and it still has issue with overlapping by keyboard.
Looks like blank tracking view content (but not inset) is fixed by changing `intrinsicContentSize` of `ObservingInputAccessoryViewTemp` to: ```objc // New - (CGSize)intrinsicContentSize { return CGSizeMake(self.bounds.size.width, _height); } // Old -...
I think there also should be a way to disable tracking when screen is not visible, moving view to closed state with/without animation.