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monte carlo combat simulation for genshin impact

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The Attack() function of dendro cores doesn't call calc(), which leads to the calc logs being pretty much useless to check whether the dendro core dmg (bloom/hyperbloom/burgeon) shown is correct....

bug

Fischl skill recast frame data: https://docs.google.com/spreadsheets/d/1FHA1ZeMuiDIVX7plIaieVjumB4elIEWqNyo0FoYcVd0/edit#gid=738877810 ``` fischl attack:2, skill; wait(120); fischl skill[recast=1]; ``` - [ ] Check if A4 can trigger while Oz is being resummoned.

self auras: - are not subject to aura tax - have a duration that is not calculated from the specified durability - are subject to decay (linear decay based on...

info: help wanted
area: pkg
kind: design limitation

https://gcsim.app/v3/viewer/share/a8119d88-4f85-4fdc-9591-69073aa8aeec in this config, Kazuha A4 is being boosted by Sucrose A4 which is not supposed to happen > //this ignores any EM he gets from Sucrose A4, which is:...

![image](https://user-images.githubusercontent.com/58927267/195238744-30e986a7-d1e6-4ec1-88fb-298db3d24d10.png) right now the user must enable the `character` debug setting to see the effect of xiao's a1, because it is written directly into his snapshot AttackInfo [here](https://github.com/genshinsim/gcsim/blob/084b12073c0ea675b630177380e3363fb263f445/internal/characters/xiao/xiao.go#L84). it won't...

enhancement

Certain reactions should have a global cooldown on stuff: - ec gauge consumption: 0.1s - ec conduct DoT: 0.1s - overloaded attack: 0.1s - shattered attack: 0.2s - superconduct attack:...

bug

viewer link: https://gcsim.app/v3/viewer/share/de85789c-0c9a-41dd-aeb0-c6f1b2e94215 at frame 709 ![alt image](https://cdn.discordapp.com/attachments/869210750596554772/1026778023460098079/unknown.png)

area: pkg
kind: design limitation

Both of these reactions need to damage the user by 5% of the burgeon's original damage. Damage reduction (XQ, Beidou, etc) does not work to reduce their damage. The 5%...

bug

This PR is to remove variadic args from event system which should be a decent performance speed up Could use some help fixing the 300 odd event subscriptions that's now...

help wanted