gcsim
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dash cooldown is not implemented
"Sprinting enters a short cooldown if two dashes are used in quick succession. However, this does not apply to Alternative Sprints."
exact mechanics unknown:
- length of the cooldown
- cooldown shared or per character? -> it's per character
- does the cooldown tick down when char with cooldown is off-field? -> no
- exact condition for the dash cooldown to be triggered
- affected by cooldown reduction?
- affected by hitlag?
- affected by ping? -> no
- affected by movement speed buffs?