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implement "srp"

Open srliao opened this issue 2 years ago • 0 comments

Relevant discussions here: https://discord.com/channels/763583452762734592/851428030094114847/951672464969183272

Changes required:

  • [ ] Sucrose burst absorption should do anemo damage first, then absorbed element
  • [ ] Kazuha burst absorption should do absorbed element damage first, then anemo
  • [ ] Aura attachment needs to happen AFTER damage calculation (resulting in not able to swirl absorbed element if target has no initial element)

The last point is actually consistent in general and not related to "srp"

Also... SRP not real xD only the last point matters and that appears to be a general quality of the reaction system and not specific to anemo/swirl/kazuha/sucrose etc...

Related Issues

  • Should pay attention to Quicken Bloom logs being correct, see #1059.
  • #901
  • #902

srliao avatar Mar 11 '22 05:03 srliao