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Incompatible with Widescreen Fix

Open braxtonhall opened this issue 4 months ago • 3 comments

When using either the SilentPatch, or the Widescreen Fix (or both), the waypoint is rendered off of the radar. I assume that this is due to Vice City not applying SCREEN_SCALE_X to RADAR_LEFT.

Here are some potentially useful links I found while poking around for potential causes

  • https://github.com/daynz/GTAviceCity/blob/3233ffe1c4b99e8efb4c41c6794b4fce880cf503/src/core/Radar.cpp#L1424
  • https://github.com/CookiePLMonster/SilentPatch/blob/8e233333291681d4a5d9da7a3b295c61d2ea57b7/SilentPatchVC/SilentPatchVC.cpp#L1702
  • https://github.com/DK22Pac/plugin-sdk/blob/39cfda94dfc64a831b950be233baf661c8280efe/plugin_vc/game_vc/CRadar.cpp#L268

I think a potentially easy fix is to just reimplement TransformRadarPointToScreenSpace with the methods defined in Utility.cpp.

I would love to help if I could make heads or tails of the plugin-sdk/cpp build system 🥲

edit: my bad! it's just the widescreen fix. see update below

braxtonhall avatar Aug 20 '25 17:08 braxtonhall