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Make queues for copying device variable once every x timesteps instead of every timestep

Open esinyavuz opened this issue 10 years ago • 1 comments

As memory transfers between the CPU and the GPU are costly, it makes sense to queue some stuff in the memory and copy it once it is big enough. The same applies for writing results to files, etc.

esinyavuz avatar Dec 04 '14 17:12 esinyavuz

We should probably use one spike buffer for 1) delays, 2) output buffering like here, 3) MUSIC integration buffering

tnowotny avatar Dec 04 '18 16:12 tnowotny