GenArt
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Various Sketches written in Python Language for Processing
GenArt
Various Artistic Processing Sketches
note: these sketches use the Python language version of Processing
New to Processing, and to generative art in general. Here I will keep all of my favorite sketches. I try to make each sketch file as readable as possible, with values you can edit up at the begining, but feel free to message me with questions!
DESCRIPTIONS OF FILES:
Custom Pseudo Noise Donuts
A pseudo-noise function, driven by sine, cosine, and linear interpolation. This sketch uses the function in a flowfield drawn inside a donut shape
SeaCreature:
Generate perlin noise shapes that resemble life, specifically alien ocean life. Designed to look like infrared images taken from an ocean world somewhere in the cosmos.
PerlinBrushStroke:
Basically rotational perlin noise. Spend some time messing with the settings, there are so many different results that can come from this simple code
Sin, Tan, and Perlin:
Another very simple code that has many different results, depending on the settings. Generates interesting forms with a characteristic falling sand effect
noiseObject:
This sketch uses bezier curves and perlin noise to generate symmetrical objects with bezier curves shooting out, not really sure how to explain it, best to experiment with it