AutoTrimps
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Automation for the idle incremental game 'Trimps'
A fix for #92 (see https://github.com/genbtc/AutoTrimps/commit/4d229c63e83d20dd74444a7c58f2a310d12c3a85 ) doesn't check whether the challenge is still active, which means that the max tox setting gets disabled as soon as portal is enabled,...
Could not seem to properly effect a pull request without also trying to force a merge on user.js and autotrimps2.js and install file and what not, so just posting this...
On multiple rare occasions, autotrimps seems to get stuck. I will have a full population with full health, but it will not send trimps to fight. What made it work...
At the top of father.js we have: ``` MODULES["gather"].minTraps = 100; ``` Which is used in two other places. But the other place you'd expect this to be used, instead...
Hello team, I have two suggestions regarding AFK mode, which is a really useful tool to reduce system load. 1, A more easily accessible button for it, perhaps next to...
During Metal Challenge AT was sometimes auto buying Miners even though they were unlocked. I think I tracked this down to Line 136 in the jobs.js module. There should be...
If both Scryer and Auto Stance 3 are selected but you haven't reached z180 yet, Automaps breaks. ``` if (getPageSetting('UseScryerStance')) useScryerStance(); //"Use Scryer Stance" (scryer.js) else if (getPageSetting('AutoStance')
This is yet another thing that makes AT really slow in early game. maps.js: ``` MODULES["maps"].numHitsSurvived = 8; //survive X hits in D stance or not enough Health. ``` It...
Before you have Bloodlust, any setting for Better AutoFight (including off) will send out the next group of Trimps to fight immediately, even if it would lead to having zero...
Hope it all works mate, apologies if anything's broken