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AutoTrimps currently assumes that "Turkimp equals miners".

Open keybounce opened this issue 7 years ago • 0 comments

AutoTrimps currently makes the assumption that if I have Turkimp, and AutoTrimps is controlling auto gather/build (both #1 and #2), then the only valid job for me is either building, science, or metal mining.

At the very minimum, I would like to see it use whatever job I have the most workers assigned to. When I am playing manually, that is currently (HZE 184) farmers up to about zone 90, because I am constantly pushing housing for more trimps and at that point I do need gems.

"Better" would be if AutoTrimps could determine which resource is needed, and then switch 100% of the workforce (and me) to that resource on an as needed basis to maximize the turkey bonus.

keybounce avatar Jun 09 '18 03:06 keybounce