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Initialization of GKImagePicker hangs main thread.

Open 0xc00010ff opened this issue 11 years ago • 0 comments

This happens in the sample app the same as it does in my app.

Simply alloc-init'ing and presenting the view controller takes about 1 second, with the main thread blocked in the mean time. It's pretty clunky.

It wouldn't be too difficult to just send it off on a dispatch_async() and call back to the main thread when ready- but I think this should be covered GKImagePicker's implementation.

I'll test it in instruments and post info if I have time tomorrow.

0xc00010ff avatar Sep 09 '13 03:09 0xc00010ff