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there seems to be a significant slowdown in calculation if start and target are the same location

Open elypter opened this issue 9 years ago • 2 comments

elypter avatar Aug 20 '16 00:08 elypter

The slowdown comes after a certain number of requests to Google Maps API per day (then you get throttled), and is not associated with A-Z vs. roundtrip mode. The time spent in route computation is almost solely waiting for Google Maps directions requests, and not the solve part (usually takes less than a second at the very end after all pairs of directions are looked up).

Geir

2016-08-20 2:34 GMT+02:00 elypter [email protected]:

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geirke avatar Aug 20 '16 06:08 geirke

ah, thanks, that explains the inconsistent waiting times. maybe the new routing algorithm in osm could be an alternative

elypter avatar Aug 20 '16 11:08 elypter