chunkgen
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REQ: Issue /save-all after X chunks, tweaks
Might be a good idea to code in an option for /save-all command every X chunks if server operators have /save-off on by default or for backup purposes.
savex=100 (issue a /save-all every 100 chunks)
Additionally an EmptyOnly option to run only when player count = 0 might be nice.
From past experiences with chunk generators it may be a good idea to have an option for less then 1 chunk per tick, perhaps an option for every N ticks. Say a TickSkip option.
/chunkgen radius 0 0 1000 ~ true saveex=100 tickSkip=1 (Effectively every other tick) /chunkgen radius 0 0 1000 ~ true saveex=300 tickSkip=2 EmptyOnly=true (effectively every 300 chunks generated do a force /save-all, generating a chunk every 3rd tick and only when there are no players online)