Gareth Coles

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Well, if they managed to get it working with Spigot-specific stuff, then they should be able to get it working with Glowstone-specific stuff, right? It's kind of an important plugin...

You're probably right, but well, with the way the Sponge project is going.. eh.. it would probably be faster to port this. Still, not up to us! I would like...

When do you get this error? On join? On going to a certain part of the map? EDIT: I just reread, saw it was on join. Are you using offline...

Oh, that's pretty interesting. Maybe there's some command threading going on?

Have you [tried a search](https://github.com/GlowstoneMC/Glowstone/search?utf8=%E2%9C%93&q=Achievement)?

I think there's definitely going to be huge considerations, naming/typing conflicts aside, since Glowstone is very much designed around the Bukkit API and the way the Bukkit API does things....

@kamcio96 Pretty much, although that was more of an open-ended opinion, I think :P

Glowstone was always intended and designed to be a Bukkit replacement. I doubt @SpaceManiac is going to want to switch tack all that suddenly.

Probably also related to #86 as well. We have the "standard" Minecraft messages that are translatable client-side, right? We should definitely support that out of the box since it should...