godot-3d-mannequin
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Player model vibrates on 144Hz monitor
I'm submitting a...
- [x] Bug report.
Bug report
What is the current behavior? The player model vibrates while moving on a 144Hz monitor.
What is the expected behavior? The player model should be moving smoothly.
Tell us the steps to reproduce the bug, and if possible share a minimal demo of the problem.
- Enter the main 'Game' scene
- Point camera up into the sky at a steep angle so the effect is more noticeable
- Run around and rotate camera at same time