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Add root motion support

Open NathanLovato opened this issue 4 years ago • 0 comments

The character's rig supports root motion, but the animations were not designed for it.

Use the c_traj bone in the rig to animate the root motion in the Blender file.

You can find the blend file in the latest release.

NathanLovato avatar Dec 21 '19 12:12 NathanLovato