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Exporting animations to SMD is broken

Open EmpressFiona opened this issue 8 years ago • 1 comments

I want to import one of Lusamine's animations into Source Filmmaker, so I figure the easiest way to do that is by saving one of the animations as SMD. This is all I get: version 1 nodes end skeleton time 0 end triangles end As in, that's the entire contents of the file of any animation I attempt to save. Is this feature just not implemented yet?

EmpressFiona avatar Jul 11 '17 04:07 EmpressFiona

Yea it's not implemented yet.

gdkchan avatar Jul 11 '17 12:07 gdkchan