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Experimental H3D tool

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# Pokemon Motivations This began with [attempting to export multiple animations using spica.](https://github.com/gdkchan/SPICA/issues/53) This kind of operation was not possible. The following code aims to make multiple animation export possible...

I've been unable to find information anywhere else, so I figured I'd ask here. Is there any documentation on the gfmodel format? Any time I try to look it up,...

For whatever reason, when I drag the decompressed Pokemon models from Pokemon Ultra Sun and Ultra Moon, they are coming up as unsupported. They show up fine on Ohana but...

not sure if this is a spica issue but could the location models for the legend of zelda: a link between worlds be looked into for support please? again im...

I have recently been told to move from ohana to SPICA, but for me on manjaro SPICA does not load anything. I can drag an item onto it and it...

Hello. I did the following steps to produce a bug: - Load Eevee's Sun/Moon model - Load Eevee's Sun/Moon textures - Load Eevee's Sun/Moon fight animations - Export as .DAE...

bug

File https://mega.nz/#!BthkzKga!82JKeXp2o8H1AKB7epE4hQELNYjb8pYbFub4uBA2cE8 and error See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IO.EndOfStreamException: Unable to read...

bug
format compat

a button to toggle the looping of animations would be a great feature, especially for fast animations that aren't meant to loop.

hi there. this program is working wonderfully so far, but the camera is just really hard to use. i'd prefer a different type of camera, preferably one where orbiting the...

I wanna make some gifs with the animations of pokemon and spend a whole day trying to get anything with blender working and well I haven't made any progress.. So...