Support for multi-rune character input
EventKey only supports a single rune, which doesn't allow for multi-rune characters that can be input in macOS using the emoji/symbols popup menu. SInceSetContent supports multi-rune characters, it would be useful if EventKey could handle multiple runes.
Can you give an example? Is this combining characters or something like that?
Yes, this would be using combining characters. Given the following code that reads from stdin:
package main
import (
"fmt"
"os"
"golang.org/x/term"
)
func main() {
// switch stdin into 'raw' mode
oldState, err := term.MakeRaw(int(os.Stdin.Fd()))
if err != nil {
fmt.Println(err)
return
}
defer term.Restore(int(os.Stdin.Fd()), oldState)
b := make([]byte, 16)
var len int
for {
len, err = os.Stdin.Read(b)
if err != nil {
fmt.Println(err)
return
}
if string(b[0:len]) == "q" {
break
}
fmt.Println("read", len, "bytes")
fmt.Printf("the char %s was hit\n", string(b[0:len]))
}
}
I can run this and enter πΎπͺ which consistently prints out the following:
read 8 bytes the char πΎπͺ was hit
I have tried using os.Stdin.Read with a tcell/tview project as a work-around, which works somewhat, but it seems to drop about every other typed character. This is without calling SetInputCapture on the tview application. Not sure if there is a way to fix that (I can ask on the tview site), but I thought it better to use EventKey if it could handle multi-rune character input.