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Ogg container format libraries


  •                                                              *
    
  • THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
  • USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
  • GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
  • IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
  •                                                              *
    
  • THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 *
  • by the Xiph.Org Foundation http://www.xiph.org/ *
  •                                                              *
    

= WHAT'S HERE =

This source distribution includes libogg and nothing else. Other modules (eg, the modules libvorbis, vorbis-tools for the Vorbis music codec, libtheora for the Theora video codec) contain the codec libraries for use with Ogg bitstreams.

Directory:

./src The source for libogg, a BSD-license inplementation of the public domain Ogg bitstream format

./include Library API headers

./doc Ogg specification and libogg API documents

./win32 Win32 projects and build automation

./macosx Mac OS X project and build files

= WHAT IS OGG? =

Ogg project codecs use the Ogg bitstream format to arrange the raw, compressed bitstream into a more robust, useful form. For example, the Ogg bitstream makes seeking, time stamping and error recovery possible, as well as mixing several sepearate, concurrent media streams into a single physical bitstream.

= CONTACT =

The Ogg homepage is located at 'https://www.xiph.org/ogg/'. Up to date technical documents, contact information, source code and pre-built utilities may be found there.

BUILDING FROM TARBALL DISTRIBUTIONS:

./configure make

and optionally (as root): make install

This will install the Ogg libraries (static and shared) into /usr/local/lib, includes into /usr/local/include and API documentation into /usr/local/share/doc.

BUILDING FROM REPOSITORY SOURCE:

A standard svn build should consist of nothing more than:

./autogen.sh make

and as root if desired :

make install

BUILDING ON WIN32:

Use the project file in the win32 directory. It should compile out of the box.

CROSS COMPILING FROM LINUX TO WIN32:

It is also possible to cross compile from Linux to windows using the MinGW cross tools and even to run the test suite under Wine, the Linux/*nix windows emulator.

On Debian and Ubuntu systems, these cross compiler tools can be installed by doing:

sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine

Once these tools are installed its possible to compile and test by executing the following commands, or something similar depending on your system:

./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
     --build=i586-linux
make
make check

(Build instructions for Ogg codecs such as vorbis are similar and may be found in those source modules' README files)

$Id$