Guillaume

Results 7 comments of Guillaume

I have a similar crash, yet I call the `removeKeyboardControl` method. ``` - (void) viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [self.view addKeyboardPanningWithActionHandler:^(CGRect keyboardFrameInView) {}]; [self.aTextView addKeyboardPanningWithActionHandler:^(CGRect keyboardFrameInView) {}]; } - (void) viewWillDisappear:(BOOL)animated...

The only case I can think of is when the app is terminated. Otherwise, `viewDidAppear:` and `viewWillDisappear:` are always called, and will match each other.

There is no more or less reliable, they are both called. Haven't been able to look at the code (I will), but this assumption is not true.

Never mind my comments. I had an old version of DAKeyboardControl (see #35).

Bug reported to Apple as rdar://10626303 - See a copy of it at http://openradar.appspot.com/radar?id=1480404

It can be useful to force the SDK used for the compilation, without changing your project settings. For example, when you compile a project that supports iOS 5.0 and 4.0,...

Does it work when using it from Xcode?