Bajusz Tamás

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I was thinking about using a custom cell renderer, something similar we use in sidepanel/bookPanel.py. The opening-engine-endgame parts share the same store of a treeview and a CellRendererPixbufXt is used...

https://github.com/niklasf/python-chess/blob/master/chess/syzygy.py https://github.com/niklasf/python-chess/blob/master/chess/gaviota.py

https://github.com/basil00/Fathom

https://syzygy-tables.info has public API

As I mentioned before in my e-mail pychess uses Stockfish engine analysis to get hints/solutions for puzzles. But I have to run limited (20) depth UCI go command to get...

Good idea! Filed as https://github.com/pychess/pychess/issues/1863 Regarding hints from .olv the problem is that .olv solutions are not in standard .pgn format (olv content is created from a wiki page by...

Thx for the additional info. If I understand you correctly PyChess reads engine bestmove correctly, it just lags behind displaying the moves in move list panel. I think the reason...

Drawing circles and arrows (on mouse right click) are implemented, just need to send/parse when examining on FICS.