voxelquestiso
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First version of the Voxel Quest engine (isometric)
During lunching a program I'm getting error: `Error validating shader 129` After adding a bit more logging I have: `Init shader: ../src/glsl/GenerateVolume.c` `Error validating shader: 129 Details: active samplers with...
 In the "Removed unnecessary crap" (1f98ce9f6a6e52a205630d05d41b20830cbb2467) you removed a bunch of files that was no longer necessary. However all of these files still exists in git's...
I apologize for this, but if you have forked this project you should delete your branch and fork the project again. We wiped the commit history to get rid of...
Error 1 error MSB3073: The command "../combine.bat :VCEnd" exited with code 1. File: C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.CppCommon.targets Line: 124 Column: 5 Project: VoxelQuest Running on Windows 7 x64, followed the readme's...
I know I'm asking something huge, is there anyone willing to scope the feasibility and/or make this project developable,compilable,runnable on OSX and Linux as well as Window.