Results 21 comments of Gavan Woolery

Thanks @halfspiral, I will add you - also, it appears my last method did not actually wipe the history properly, I will have to try another method.

I think the code itself is fine, but something odd is happening in glValidateProgram. I am going to see if I can get this running on my macbook, which has...

The shader is marked as "#version 120" (OpenGL 2.1) which IIRC still uses the distinction of sampler2D and sampler3D, but I could be wrong there (at the very least, it...

Sounds great, thanks :)

Yes, there are people working on Linux porting (at least, at some rate). I'll look into a few more issues myself when I get time (I noticed some recent commits...

Cool, thanks for the info! The terminal run thing might be due to Apple's weird app-packaging, could be wrong though. On Tue, Jan 9, 2018 at 12:51 PM, Noah wrote:...

Working on it :) Also merged some cross platform stuff in

Thanks guys - I actually was not sure what the best way to approach this was (Stack Overflow presented conflicting opinions), but my gut feeling was that large files should...

This should be fixed now, see readme for updated instructions. Let me know if there are problems. I did this the lazy way and just wiped the commit history completely....