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Ideas to bring AltoClef to the next level

Open ThatJamGuy opened this issue 2 years ago • 4 comments

Ideas:

  • Torch crafting and placement in dark areas
  • Crafting and usage of chests to store items that could be used later
  • Better fighting against groups of mobs
  • Disposing of useless items
  • Multitasking (ie. Collecting wood and smelting food at the same time)
  • A command to hide/disable the chat and task messages
  • Making and using a shield
  • Making temporary survival structures to survive (Perhaps as a toggleable option)
  • Support for other mods
  • Usage of multiple furnaces for faster smelting
  • Hiding/escaping when health reaches a low level
  • Gathering an entire ore vein before leaving (The bot sometimes gathers for example 2 coal, then uses it, then comes back for more instead of just gathering the entire thing)
  • I haven't noticed the bot crafting axes to fight or chop trees faster, so this could be another feature
  • Swimming.
  • Would be preferable for the bot not to abandon current mission to make a bed when underground and it is night.
  • The ability to build automated farms and structures
  • Trade with villagers (Useful items only)
  • Bugs

  • The bot sometimes gets stuck in doors
  • The bot will sometimes struggle to use a bed

Discord: ThatJamGuy#3226

Developer Notes (leave this blank)

Difficulty: __ Estimated Time Required: __ Once development starts.

ThatJamGuy avatar Jan 16 '23 00:01 ThatJamGuy