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2 bugs

Open Powerentity opened this issue 2 years ago • 3 comments

Steps to Reproduce (as best as you can)

I can’t do anything to help the bot!

Expected Behavior

it swims and crafts easily which in crafting table it works mostly

Actual Behavior (What lead to the bot getting permanently stuck)

so water makes it slow also can you make the bot able to swim to. but the real big bad bug is that in the nether I have problems so when it crafting endereye it closes yoy can’t craft it And it try’s and where the blazepowder is in the hotbar it switches items with something it’s to fast for me to see can you pls fix its so annoying! Also bot stops and takes some time to find the path In water it will not move or find a path

Crashlogs and Screenshots (if applicable)

(you may drag + drop text logs and images here, thanks GitHub)

Other mods (if applicable)

Discord username (if you want updates)

Developer Notes (leave this blank)

Insufficient information to scale

Difficulty: ____ Estimated Time Required: __ Once development starts.

Powerentity avatar May 01 '22 15:05 Powerentity

Can you try getting some footage of each issue please

It's better to avoid water all together right now with #blockstoavoid water

Dabaski avatar May 01 '22 15:05 Dabaski

Is this guy trolling

KTibow avatar May 01 '22 15:05 KTibow

Edit: Tagged the post and fixed the formatting.

@Powerentity you are going to have to be a little more descriptive in what you are referring two. However, I do have a comments to make:

  1. Pathing issues are difficult if not impossible to solve as they rely on baritone. While we could dive in to fix them, they are not that important as there are usually better ways to avoid those situations.

  2. Water, Swimming, etc will likely never be implemented because it is simply too much work for almost no gain. The only thing we need swimming for is ocean monuments, which to be honest, are not worth it.

  3. The ender eye thing is a known issue that I am working on. As fat as the hotbar thing, I am unsure of what you mean.

**Please do not edit the dev only section. **

The purpose for that section is for me or Adris to describe to contributers how difficult this problem is so that they can take educated guesses on what to work on.

JamesGreen31 avatar May 01 '22 17:05 JamesGreen31