Sergei von Alis
Sergei von Alis
Reusing GNOME's 32-bit compatibility extension should be rather easy, i.e. just add `org.gnome.Sdk.Compat.i386` to `inherit-sdk-extensions`. The problem is that this extension is valid only for `x86_64` SDK, while extension-related options...
Any progress on this? Looks like it was targeting [6.1](https://github.com/orgs/elementary/projects/90) release, but AppCenter apps built on the 6.1 platform are still using Adwaita theme on my GNOME 41 machine.
You're supposed to pass the path to the steam client directory, e.g. `~/.var/app/com.valvesoftware.Steam/data/Steam` for flatpak'ed Steam. Also note that I've just updated the script to use `vdf` and `steam` modules...
Yes, I wrote about this in previous message. `vdf` and `steam` python modules are required now.
As an argument for the script, e.g. ``` ./steam_desktop_updater.py ~/.var/app/com.valvesoftware.Steam/data/Steam ```
You need `vdf` and `steam` Python modules; install via e.g. `python3 -m pip install --user vdf steam`
Did the script find any games? Can you please show its console output?
You shouldn't normally need the `-d` option (and setting the target to `~/Desktop` is surely wrong). By default it writes .desktop entries and icons to `~/.local/share`, from where most DE...
That's strange, `.desktop` files from `~/.local/share` should've shown up. What's your DE?
Probably you should build both .BaseSdk and .Sdk against same org.freedesktop.Sdk version 18.08: https://github.com/winepak/winepak-sdk-images/blob/331a9f98524329237f06a30b6a304940c912fce4/org.winepak.BaseSdk.yml#L3-L8 https://github.com/winepak/winepak-sdk-images/blob/331a9f98524329237f06a30b6a304940c912fce4/org.winepak.Sdk-315-staging.yml#L3-L8 Mixing different ABIs versions is bad idea.