oot3d
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Sure would be nice if we could compile C++ code in this here C++ project of ours
We can start with the style guide from oot, but we have a whole "++" worth of C++ syntax nitpicks to argue about!
- I (gamestabled) am of the opinion that we should adopt the [CC0](https://creativecommons.org/publicdomain/zero/1.0/), the same as [oot ](https://github.com/Dragorn421/oot-licensing) and [mm](https://github.com/louist103/mm-licensing) are in the process of doing. - For simplicity, this...
- Cause unknown. only happens when using `-jN` with N > 1. - Workaround: wait for the hang, then kill the terminal and try `make` again. it should succeed the...
- split_asm.py should be able to manage `tqdm` dependency, provided that `pip` is available - if `pip` isn't available, the script will fail, but the build will continue, eventually leading...