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Invalid gossip stone hint while speaking to Saria causes black fog

Open UraYukimitsu opened this issue 4 years ago • 3 comments

Steps to reproduce:

  1. Play Saria's Song
  2. Ask to speak to her repeatedly until you get an invalid gossip stone hint (e.g. "What's that?")
  3. The text box will close without asking if you want to speak to Saria again, but the game won't close the text box mode properly: there will be thick black fog until you leave the map and Navi will be frozen in place
  4. Playing Saria's Song again doesn't do anything

IMG_20210708_155246_1_jpg IMG_20210708_155256_3_jpg IMG_20210708_155312_5_jpg

UraYukimitsu avatar Jul 08 '21 14:07 UraYukimitsu

Thanks for the report- The fix for this is really just to fix the root issue and stop the invalid hints from appearing rather than changing anything about playing Saria's.

cjohnson57 avatar Jul 08 '21 14:07 cjohnson57

As an update, #302 puts a bandaid on this problem by making it so all gossip stones without hints will have a junk hint instead, but does not actually solve the mystery of why these crop up when logic is on in the first place.

cjohnson57 avatar Aug 05 '21 17:08 cjohnson57

I have discovered in vanilla oot3d if you get an invalid item it look like a bottle and has the same dialogue for the description but when you use it it’s the korok sword

Linkdash2019 avatar Oct 04 '22 16:10 Linkdash2019