Rick Blommers

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@vadi2, @SlySven do you if there's a way to solve this issue? (so both warnings are silenced). Perhaps via GCC version conditional?

Hi @SlySven, I totally agree with this. When I started edbee I choose Onigmo because it had extension which were used by Textmate grammars. Using Oniguruma will cause some Textmate...

Hi @vadi2 and @SlySven, I just finished a [feature/oniguruma](https://github.com/edbee/edbee-lib/tree/feature/oniguruma) branch. This branch embeds the latest Oniguruma version. I tried to build it for cmake / qmake on Windows / Mac...

Hi @vadi2, that's strange. Config.h should have be generated via configure on a *nix/os x environment. The win32 environments should copy the config.h.windows.in to config.h. `vendor/oniguruma/CMakeLists.txt` contains the following code:...

Hi @SlySven I'm working on a simple general config.h (no external commands, like autoconf or other (x)copy operation needed). The last commit on the feature/onigurma branch works this way. (Tested...

Building the latest commit via qmake and cmake on windows 11 (64bits) seems to work correctly. The general supplied windows config file of oniguruma supports both 32/64 bits (with defines)....

You're right, when I'm looking at GitHub I see the config.h is missing. (Sorry about that) Despite the .gitignore, I added it with git add -f. I think it's better...

Just pushed a new commit. config.h is now definitely in it (https://github.com/edbee/edbee-lib/blob/feature/oniguruma/vendor/oniguruma/oniguruma/src/config.h)

@vadi2 I merged it to master. Added a version number to edbee. (0.9.0), and put a release out.