Rick Blommers

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In don't use QML myself. If somebody can build in support for it and write a QML sample app, I can try to integrate it into the project.

The new release should improve the dark/light mode situation. The default options now are based on the palette: ```c++ setDefaultOption("color", QApplication::palette().color(QPalette::Normal, QPalette::Text)); setDefaultOption("color-disabled", QApplication::palette().color(QPalette::Disabled, QPalette::Text)); setDefaultOption("color-active", QApplication::palette().color(QPalette::Active, QPalette::Text)); setDefaultOption("color-selected", QApplication::palette().color(QPalette::Active,...

I guess this issue can be marked as done (see previous comment)

This issue was still open, by I just merged another PR for cmake. (This one didn't make it because of the change in the c++ include as mentioned earlier). Hopefully...

I will not add this Singleton. It's so trivial to implement and @Dariusz1989 it can indeed cause issues. I will close this feature request. Cheers!

Hi @shujaatak, The textgrammer warning isn't the cause of the crash. (There's a strange rule in the c# grammer). It does that by default. Do you have more information about...

I had the same problem, drag/drop elements with a stimulus useTransition controller on it. Which results in disconnect/connect. Which makes the useTransaction fail the next time (double enter/leave events). Added...

Goed question, there isn't any support for this at the moment. (And haven't tried it)

I agree this would be very nice. I will check this out. It should be possible to only include the icons you would like to use.

@Dariusz1989 You should copy the pro-font icons to the QtAwesome/fonts/pro directory. Those aren't included because these are licensed. This project includes the free version of the font files.