mmo-arch
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Base Architecture for creating scalable games using microservices through Angular, Phaser, NestJS, NATS, and MySQL
It would be nice to have an Inventory Microservice which would manage the inventory of users. The user should be able to insert items, update items and remove items. There...
It would be nice to have a Guild Management Microservice which would deal with - creating a guild - member management - making alliances - editing guild properties(name, banner, intro...
Items should be categorized into: - Consumable - stackable - Ingredients (for crafting recipies of any multitude) - stackable - Wearable - Sub-Categories (arms, legs, body, head, rings, wrists, ears,...