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Base Architecture for creating scalable games using microservices through Angular, Phaser, NestJS, NATS, and MySQL

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It would be nice to have an Inventory Microservice which would manage the inventory of users. The user should be able to insert items, update items and remove items. There...

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It would be nice to have a Guild Management Microservice which would deal with - creating a guild - member management - making alliances - editing guild properties(name, banner, intro...

system
feature

Items should be categorized into: - Consumable - stackable - Ingredients (for crafting recipies of any multitude) - stackable - Wearable - Sub-Categories (arms, legs, body, head, rings, wrists, ears,...

system
feature