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Add a possibility to display the "global" view of the model when using specific camera position

Open dphilippon opened this issue 9 years ago • 1 comments

When focusing on an agent using the different facets of opengl display, the camera follows the agent and we have a more precise view of the model. However, this precision is done at the expense of the global view. I think it would be interesting to display in a corner (left-bottom one for instance) the global view.

This can be an example (done in GAML with a kind of ugly method but, it reaches its goal). example

dphilippon avatar May 21 '16 09:05 dphilippon

Reopening this issue for the next round of development on GAMA 2.0

AlexisDrogoul avatar Feb 20 '22 04:02 AlexisDrogoul