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Support changing sprites when changing animation clips at runtime.
Is your feature request related to a problem? Please describe. I'm working in a 2D game, and there are some frame animation for a role, how can i change a sprite before play next animate clip.
Describe the solution you'd like A clear and concise description of what you want to happen.
Describe alternatives you've considered A clear and concise description of any alternative solutions or features you've considered.
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