effects-runtime
effects-runtime copied to clipboard
refactor: composition component create
Summary by CodeRabbit
-
New Features
- Enhanced data handling and initialization logic for compositions, improving type safety and clarity.
- Improved handling of material properties and texture interactions in the inspector GUI.
-
Bug Fixes
- Streamlined checks for
NaN
values and default values in composition data handling. - Added error handling for file reading in asset management processes.
- Streamlined checks for
-
Documentation
- Updated method signatures and property types to reflect changes in data structures and improve clarity for developers.
-
Refactor
- Simplified methods for processing composition items and managing scene bindings.
- Consolidated serialization and deserialization processes for better organization and clarity.
- Updated method calls to streamline the serialization logic across various components.
- Updated the version number for the old player in the test controller to ensure compatibility with the latest versions.