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Replace the camera with a quaternion camera

Open gak opened this issue 13 years ago • 2 comments

gak avatar May 01 '12 09:05 gak

how about making a camera that follows a particle (or cluster of partices)? Like a third-person view in space (including rotation to keep the "target" in in viewport)

FrMo avatar May 01 '12 10:05 FrMo

I have a few ideas for that already, the ideas are brewing in my head. I've started an issue for it: #74

gak avatar May 01 '12 10:05 gak